Town: Cāycoú Sëry Vǖy

Cāycoú Sëry Vǖy

Cāycoú Sëry Vǖy
Example Goblin architecture.
StateConfederation of Goblin Tribes
ProvenceSilamapa Region
RegionKùmeedfùp Heath
Founded1307
Community LeaderHigh Chief Lirulindil Maerdes Meletye
Area5 km2 (2 mi2)
Average Yearly Temp20°C (68°F)
Average Elevation1674 m (5492 ft)
Average Yearly Precipitation143 cm/y (56 in/y)
Population1242
Population Density248 people per km2 (621 people per mi2)
Town AuraNecromancy
Naming
Native nameCāycoú Sëry Vǖy
Pronunciation/kɑ̄jkaʊ̯́/ /sɜ̄ːiː/
Direct Translation[late] [language; dialect]
Translation[Not Yet Translated]

Cāycoú Sëry Vǖy (/kɑ̄jkaʊ̯́/ /sɜ̄ːiː/ [late] [language; dialect]) is a subtropical Town located in the Silamapa Region of the Confederation of Goblin Tribes.

The name Cāycoú Sëry Vǖy is derived from the Goblin language, as Cāycoú Sëry Vǖy was founded by Chi̊tsa Tsil̄ů Diel̄, who was culturaly Goblin.

Climate

Cāycoú Sëry Vǖy has a yearly average temperature of 20°C (68°F), with its average temperature during the summer being a warm 28°C (82°F) and its average temperature during the winter being a cool 13°C (55°F). Cāycoú Sëry Vǖy receives an average of 143 cm/y (56 in/y) of precipitation, most of which comes in the form of rain during the spring. Cāycoú Sëry Vǖy covers an area of nearly 5 km2 (2 mi2), and an average elevation of 1674 m (5492 ft) above sea level.

Overview

Cāycoú Sëry Vǖy was founded durring the early 14th century in summer of the year 1307, by Chi̊tsa Tsil̄ů Diel̄. The establishment of Cāycoú Sëry Vǖy was somewhat plagued by a lack of willing colonists, leading to Chi̊tsa Tsil̄ů Diel̄ electing to pay people to resettle in Cāycoú Sëry Vǖy.

Cāycoú Sëry Vǖy was built using the conventions of Goblin durring the early 14th century. Naturaly, all settlmentss have their own look to them, and Cāycoú Sëry Vǖy is no diffrent. The town's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Cāycoú Sëry Vǖy is buildings are arranged arround a network of narrow packed earth streets which form a diagonal shaped grid, where each square verries in size given the proximity of the paralell streets forming each section. The ocasional smaller square has been used to construct a park, plaza, and other communal structures. The town lacks any defencive features, though certainly constructing even a simple fence or digging a ditch is at the forefront of the 's mind. At least, one would hope so.

A look arround Cāycoú Sëry Vǖy reveals an abundance of schools, libraries, and other academic structures. Locals can be overheard having academic discussions, as well as talking about scholarly subjects in general. It’s quite clear the town places a lot of value on education and being a learned individual.

Civic Infrastructure

Cāycoú Sëry Vǖy has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Cāycoú Sëry Vǖy.

Cāycoú Sëry Vǖy has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Cāycoú Sëry Vǖy has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Cāycoú Sëry Vǖy has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Cāycoú Sëry Vǖy has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Cāycoú Sëry Vǖy's public wards, blessings, and other arcane systems.

Cāycoú Sëry Vǖy possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

Cāycoú Sëry Vǖy has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Cāycoú Sëry Vǖy has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

Cāycoú Sëry Vǖy's garrison was built using a different architectural style from the rest of the town. The style used embraces individualism and experimentation. It emerged as a movement against traditional, classical styles and sought to make buildings dynamic and fun while breaking the rules. The style incorporated elements of previous architectural styles in exaggerated and whimsical ways. Traditional, conservative leanings were void in this era, with most scholars of architecture agreeing it was a time of “anything goes.”.

Due to the actions of local Kami, summer is short in Cāycoú Sëry Vǖy.

The Tauhoti near Cāycoú Sëry Vǖy are known to be almost tame, such that they can be put to domestic use.

Cāycoú Sëry Vǖy's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves line dance to channel Mysticism energies of tier 1 via recitation of poetic epics.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 3
  • Farm Laborer: 8
  • Hunters: 4
  • Milk Maids: 3
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 3
    • Farmland: 5054 m2
    • Cattle and Similar Creatures: 310
    • Poultry: 3726
    • Swine: 248
    • Sheep: 12
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 124

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 4
  • Carpenters: 3
  • Clothmakers: 3
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 2
  • Farrier: 8
  • Glassworkers: 3
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 1
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 3
  • Tailors: 6
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 3
  • Whitesmiths: 1

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 3
  • Chandlers: 3
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 2
  • Potion Sellers: 2
  • Resellers: 5
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 1
  • Woodsellers: 1

Service workers

  • Bakers: 6
  • Barbers: 7
  • Coachmen: 1
  • Cooks: 4
  • Doctors: 2
  • Gamekeepers: 1
  • Grooms: 1
  • Hairdressers: 3
  • Healers: 3
  • Housekeepers: 3
  • Housemaids: 7
  • House Stewards: 3
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 4
  • Nursery Maids: 2
  • Pastrycooks: 4
  • Restaurateur: 6
  • Tavern Keepers: 5

Specialized Laborer

  • Ashworkers: 1
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 2
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Hay Merchants: 1
  • Leech Collectors: 3
  • Millers: 2
  • Miners: 2
  • Oilmen and Polishers: 1
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 2
  • Warehousemen: 4
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 3

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 1
  • Gardeners: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 10
  • Monks, Monastic: 4
  • Monks, Civic: 3
  • Historian, Oral: 3
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 5
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 2
  • Storytellers: 5
  • Military Officers: 4

Cottage Industries

  • Brewers: 3
  • Comfort Services: 5
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 4
  • Needleworkers: 3
  • Potters: 2
  • Preserve Makers: 3
  • Quilters: 1
  • Seamsters: 6
  • Spinners: 3
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 1
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 3
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 4
  • Writers: 4

Produce Industries

  • Butter Churners: 4
  • Canners: 3
  • Cheesmakers: 5
  • Millers: 2
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 2

381 of Cāycoú Sëry Vǖy's population work within a Foundational Occupation.

824 of Cāycoú Sëry Vǖy's population do not work in a formal occupation, but do contribute to the local economy. 37 (3%) are noncontributers.

Points of Interest

Cāycoú Sëry Vǖy was unknowingly built atop something unstable, and now that substrate is crumbling. It may be swampy ground or a decaying coastline, or it could be an ancient buried city that’s now giving way. In the case of some antique habitation, the denizens that once lived there might be boiling upward as their home is collapsing, or new opportunities may be revealed even as the community’s present structure is ruined.

Cāycoú Sëry Vǖy is known for its unusual rock formations.

POI

History

The the a horn of Summoning, an a horn imbued with great amounts of Summoning energies was created in Cāycoú Sëry Vǖy by in time immemorial, reportedly some time during the late 2nd century.

History